Year 5 computing games
Year 5 (ages 9–10, upper Key Stage 2). Games are matched to the Year 5 computing programme of study.
- The internet and networks: routers, servers and the web
- Being safe and kind online: a KS2 computing game
For parents and teachers
What children learn in Year 5 computing
In Year 5, children learn how computer networks and the internet work, and how they provide services such as the World Wide Web and email.
They also learn to recognise acceptable and unacceptable behaviour online and the different ways to report concerns.
Key goals for Year 5 include:
- explain the difference between the internet and the web
- name the parts of a network
- name several ways to report a worry online
US equivalent: Year 5 pupils are about the age of Grade 4. Each topic shows the closest Common Core standard.